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Lead Game Designer at Junkineering Remote

Junkineering • New York, US • On-site

Posted on: 17th March, 2025
Employment Type: FULLTIME

Job Description

Lead Game Designer job at Junkineering. Remote.

For which tasks (responsibilities)?

Design of game systems, events development design and improvement of game mechanics;

Managing a team members;

Determine the overall direction of the mobile game together with producers and other stakeholders;

Preparation of technical specifications for developers, artists, animators;

Interaction with the team on all stages of game development;

Maintaining project documentation;

Analysis of competitive projects and market trends;

Track detailed bugs, issues, features, and maintain open lines of communication with the project manager, engineers, production;

Collaborate cross-functionally with team members and stakeholders, including regular attendance and participation in meetings;

Relay the global vision of the game;

Report regularly to stakeholders;

Consult with the supervisor on strategic issues.

What kind of professional are we looking for?

✔️5+ years as a Game Designer in the mobile game industry with increasing responsibility;

✔️Deep understanding of game design principles;

✔️Еxperience managing a team, being a leader who can structure and plan independently;

✔️Strong knowledge of free-to-play design, strategy and mechanics;

✔️ Experience in RPG game development will be an advantage;

✔️Knowledge and understanding of the main KPIs of game projects;

✔️Demonstrate success in the games-as-service category;

✔️Experience across all aspects of the product life cycle from concept to game release;

✔️English at least level B2;

✔️Strong analytical skills as well as experience working with various analytical tools.

Why do we enjoy working here?

✔️Interesting project with innovative product;

✔️Competitive salary;

✔️Professional and career growth;

✔️Flexible working hours;

✔️Remote work.

Responsibilities

  • Design of game systems, events development design and improvement of game mechanics;
  • Managing a team members;
  • Determine the overall direction of the mobile game together with producers and other stakeholders;
  • Preparation of technical specifications for developers, artists, animators;
  • Interaction with the team on all stages of game development;
  • Maintaining project documentation;
  • Analysis of competitive projects and market trends;
  • Track detailed bugs, issues, features, and maintain open lines of communication with the project manager, engineers, production;
  • Collaborate cross-functionally with team members and stakeholders, including regular attendance and participation in meetings;
  • Relay the global vision of the game;
  • Report regularly to stakeholders;
  • Consult with the supervisor on strategic issues

Requirements

  • ✔️5+ years as a Game Designer in the mobile game industry with increasing responsibility;
  • ✔️Deep understanding of game design principles;
  • ✔️Еxperience managing a team, being a leader who can structure and plan independently;
  • ✔️Strong knowledge of free-to-play design, strategy and mechanics;
  • ✔️ Experience in RPG game development will be an advantage;
  • ✔️Knowledge and understanding of the main KPIs of game projects;
  • ✔️Demonstrate success in the games-as-service category;
  • ✔️Experience across all aspects of the product life cycle from concept to game release;
  • ✔️English at least level B2;
  • ✔️Strong analytical skills as well as experience working with various analytical tools
Junkineering

Junkineering

Technology

Location

New York, US

Job Type

FULLTIME

Benefits

  • ✔️Competitive salary;
  • ✔️Professional and career growth;
  • ✔️Flexible working hours;

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