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ZILLION TECHNOLOGIES, INC is hiring: Unity Animator in Washington

ZILLION TECHNOLOGIES, INC • District of Columbia, US • Remote

Posted on: 20th February, 2025
Employment Type: FULLTIME

Job Description

Job DescriptionJob Title: Unity AnimatorFully Remote - Six Month Project with possible extensionMobile/Tablet animation experienceExperience working with programs for ChildrenKey responsibilities of a Unity Animator:Animation Creation:Design and create high-quality animations for characters, including walking, running, jumping, attacking, idle poses, facial expressions, and other necessary actions.Utilize motion capture data or hand-key animation techniques to achieve desired movement quality.Optimize animations for performance within the game engine.Animator Controller Setup:Build complex state machine animations using Unity's Animator Controller to manage transitions between different animation states based on game logic and player input.Set up triggers and parameters within the Animator Controller to dynamically control animation playback.Collaboration:Work closely with character artists to ensure animations align with the visual design of characters and environments.Collaborate with game designers to implement gameplay mechanics through animation.Communicate animation needs and provide feedback to other team members.Qualifications:Required Skills:Proficient in Unity Animation System: Deep understanding of the Unity Animator component, state machines, transitions, and animation blending techniques.3D Animation Skills: Strong foundation in 3D animation principles, including keyframing, timing, weight distribution, and character articulation.Artistic Vision: Ability to translate design concepts into compelling and expressive animations.Technical Skills: Knowledge of animation optimization techniques to maintain performance in real-time gaming environments.
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Responsibilities

  • Utilize motion capture data or hand-key animation techniques to achieve desired movement quality
  • Optimize animations for performance within the game engine
  • Animator Controller Setup:Build complex state machine animations using Unity's Animator Controller to manage transitions between different animation states based on game logic and player input
  • Set up triggers and parameters within the Animator Controller to dynamically control animation playback.Collaboration:Work closely with character artists to ensure animations align with the visual design of characters and environments
  • Collaborate with game designers to implement gameplay mechanics through animation

Requirements

  • Experience working with programs for ChildrenKey responsibilities of a Unity Animator:Animation Creation:Design and create high-quality animations for characters, including walking, running, jumping, attacking, idle poses, facial expressions, and other necessary actions
  • Communicate animation needs and provide feedback to other team members.Qualifications:Required Skills:Proficient in Unity Animation System: Deep understanding of the Unity Animator component, state machines, transitions, and animation blending techniques.3D Animation Skills: Strong foundation in 3D animation principles, including keyframing, timing, weight distribution, and character articulation
  • Artistic Vision: Ability to translate design concepts into compelling and expressive animations
  • Technical Skills: Knowledge of animation optimization techniques to maintain performance in real-time gaming environments
ZILLION TECHNOLOGIES, INC

ZILLION TECHNOLOGIES, INC

Technology

Location

District of Columbia, US

Job Type

FULLTIME

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